
(Unfortunately i gotta say, apart from some Bloom i don't see any effects that could be considered an improvement. Maybe you can figure out some nice settings using SweetFX 2.0. Of course i can provide the merged files i used to do this screenshot. So at this point i see no way to get this working properly with High Stakes since this "ingame menu" is not working and there is no other way to configure ReShade 3.ĭefinitely needs further investigation. The syntax is based on HLSL, adding useful features designed for developing post-processing-effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or. Furthermore all Config files will not be saved in the game folder but in the user folder instead (%appdata%\Reshade). ReShade features its very own shading language and transcompiler, called ReShade FX.

It seems you can't really use Reshade 3.x without the "ingame GUI" (Shift + F2). However, ReShade 3.x now has own shaders but follows a kinda weird philosophy imo. This provides much stronger feedback, and as a result, you’ll feel the subtle cues more clearly too. Designed specifically for the CSL DD, the Boost Kit 180 provides more power to the direct-drive wheel base to enable the highest performance. > "Use SweetFX 2.0 with ReShade 3.0 (temporary solution)"ĭxgi.dll is the ReShade.dll (32bit version)ĭxgi.ini needs to be edited to set correct paths Fanatec Boost Kit 180 (8Nm) RaceDepartment. Well, i used the recommendation on the official forums to kinda "combine" ReShade version 2.x (with SweetFX) and 3.x (no SweetFX), since for version 3.0 there were no shaders (.fx files) available at the time. The youtube video clearly shows someone actually managed it to work in NFSHS with the modern patch.
#How to uninstall reshade 3.0.8 plus
Besides Reshade I want to know if it can be posible with SweetFx+Reshade which is the same thing plus with more features. I've been trying to test in on NFSHS, however im confused by the dgvoodoo2? Should I use dgvoodoo for the thrash.ini or glide3x? If you click the Descripton it gives you a list of the necesarry steps to take in order to make it work. By viewing the Reshade site () I found that in the compatibility list of games they have NFSIIIHP!!!ĭescription: Use dgVoodoo2 to wrap Glide to D3D11. I saw a video on youtube called "Need for Speed Highstakes Reshade" it caught my attention since I use Reshade on some older games in order to improve Shaders, Color Saturation add SMAA as well as other things.

I wanted a 'one post to solve them all' for anyone to link to when this question invariably comes up again.

ini files and the reshade-shaders folder could be usefull only if you want to reinstall reshade. If you want to reinstall or uninstall Reshade it completely follow the instructions: Go to the game directory with the installed utility SteamLibrary. Hi everyone I was wondering I any of you guys can help me solve this mistery. Exhaustive solution, but it is just necessary to delete the dll file created by the reshade setup. Hi! I had to delete my post after seeing that you where mentioning this.
